most read projects

01/10/2008 Homemade Guitar Hero / Frets on Fire controller how to 9064 reads
11/06/2006 Fallout Remastered 8688 reads
10/18/2006 Project "Acrylonia" 7260 reads
10/18/2006 The Fallout Case Project 6817 reads
12/21/2007 Half-Life 2 - City Scanner Mod 5733 reads
05/16/2008 Techpriest Enginseer field manual 2570 reads
07/05/2008 Tuba мод от edimen 1528 reads
Home arrow Projects arrow Half-Life 2 - City Scanner Mod
Half-Life 2 - City Scanner Mod Print E-mail
(11 votes)
Written by Говедо   
Friday, 21 December 2007
 

Exit 17

That i belive explains why i was bent on making it rough. It is a City Scanner indeed. But put together by the Resistance for the needs of the Resistance. That is precisly why i did not copy it's original apperance, it is that why it is marked accordingly. Some of you must have noticed that most of the weapons and equipment in Episode 2 are marked by the Resistance. Shark jaws on a machinegun turret are deffinetly cool, but smiley face on a jumping mine is sick. But hey, we don't want our own troops to shoot down the scanner build that painstakingly long, do we?


Half-Life 2 - City Scanner Mod Half-Life   2 - City Scanner Mod Half-Life 2 - City Scanner Mod Half-Life   2 - City Scanner Mod Half-Life 2 - City Scanner Mod

The final result is satisfying if you ask me. Rough but not too much. Hey! I did't show if it works did i? There.

O, yes. And a shot from the „Borealis“ docs ;)

Half-Life   2 - City Scanner Mod




risk electronics

Advertisement

advertisments